I have a few DS games that are from Japan - and fortunately, they don't really require you to know any japanese.
However, I am planning on importing Final Fantasy Tactics A2, which was released in October in Japan, and has no NA release date - and Square Enix has already announced their first half of 2008 lineup.
FFTA2 is pretty heavy on the text, and I know absolutely zero japanese. You would think that would be a terrible idea, but back in the early 90s, I played my first all-japanese game, the Enix made RPG, Soul Blader. When you submerge yourself into something, you may be surprised to find that you will quickly start picking up on things. I have played through and beaten Soul Blader quite a few times. It's simply trial and error discovering what each option does. Not being able to read the text also eliminates the 'hand-holding' which can be somewhat detestable in some games now.
Now in Soul Blader's case, I of course had no idea what the story was beyond what I gleaned from gameplay, and in FFTA2's case, I'm honestly not even really concerned for the story as much as I just want another Tactics game to play. FFTA2 might have a great story, but I'll figure out the specifics when it actually gets released in North America. Who knows, maybe I'll write a FAQ about it when it's all said and done?
A few other DS imports I own:
Polarium
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Impulse buy ($8 used) from eBay a couple years ago. I went to Gamefaqs and found an outline and translation of the main menu and options. Gameplay requires no reading whatsoever. It's an okay game, a lot of puzzle solving with little reward. It got to be tiring after the first 25 (out of 100) stages or so.
Wario Ware Touched!
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Bought from the same guy as I got Polarium from. Only $10 used (and combined shipping, woot!). This was some of the best money I ever spent on a DS game, as it's simple, fast-paced fun. You're handicapped slightly to start off with unless you can read japanese, as you don't know if it's telling you to touch, scratch, or whatever - BUT it doesn't impede your gaming at all, because the overall layout of the micro games are so easily understood - universal even. I'm glad I got this on eBay, as it is out of print now in NA, and in Japan as well I believe.
Electroplankton
This one I did pay full price ($50, on eBay of course) for, as there were no plans on releasing it in North America at the time. While it was eventually released in NA a year or so after I bought it, it was a very limited release, and you'll be lucky to find a copy at a Gamestop as it was never sold in stores. This game had very little text, and was also very easily understood. A very relaxing music-making game features 10 different modes each consisting of a different electroplankton. You can also just choose to watch preloaded electroplankton in action, which is pretty neat.
While I haven't played Jump Super Stars or Jump Ultimate Stars yet, I have considered picking these up. The first one you can get pretty cheap ($20ish), the second one is still pretty new ($30ish) and supports online gameplay. It's basically a Super Smash Bros game with anime characters from the likes of Dragon Ball, Naruto, One Piece, and tons of others. Sadly, I do not believe it has any plans on coming to NA... but I honestly don't believe a fighting game will require you to read a whole lot to figure stuff out - plus, with all the anime fans out there, I'm sure there are very detailed FAQs on the storyline, special moves, etc.
-Zon
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